So that was October! We’re posting a little early this month in an effort to have more consistency between our updates. From now on, we’ll be focusing on getting a devlog out on the last weekend of every month - regardless of what day it falls on. 

So let’s see how we’ve been getting on, shall we?


Main Game Progress

Writing

Common Route: 

  • Rough Outline: 100% ✓
  • Revised Outline: 100% ✓
  • Draft Script: 50,089
    • Scenes: 28 /100 

As you know, our main project Primrose Path, is something we work on during the free time we can find between work and school hours. Every month to reach our goals, we usually put in 60 hours of writing between the two of us. Despite this, Coda has managed to balance taking part in the Spooktober VN Game Jam and the two of us have reached our current total of 50,089 words and 28 scenes ready for internal review. We’re pretty happy with that, but hope to go even further next month.

Last month we had broken up our common route into 98 possible scenes, but after a recount to double-check, turns out that two were missing. Both are rather short and have simply been separated for clarity, so it’s no wonder it slipped us. What luck that we have exactly 100 scenes now! 

Primrose is something we’re quite proud of so far, and seeing ourselves get closer to completion is always exciting. We’ll be hitting that 100 mark in no time.

*Scenes are counted when they are ready for internal review, qualifying them as complete for the first draft.

As always, let’s take a sneak peak of some of our favourite moments from this month’s script: 

I scowl at him. Is this man made of ice? Is the sight of someone dropping dead a regular occurrence for the rich?

Eh, probably.

I hold out my hand for a shake

 BEL: Ah… 

Instead he pulls out a handkerchief from his breast pocket and lightly dabs his forehead. 

MC: You have to promise me you’ll listen to them. 

EZRA: You have my word. 

I squint. 

EZRA: I promise. It’ll be the first thing I’ll put on the second I get home. I’ll even pop my window open for Mr. Torres downstairs. He’s one hundred and four, but the man moves. I think this might be his fourth hip.  

MC: So you’re being targeted by whom? 

 BEL: A jealous, witch-hunting conspiracy of journalists.

If this is the kind of content you like to see, feel free to come down to our Discord server! We occasionally share much longer unrevised excerpts and discuss the game in much more depth with our community.


Behind The Scenes

Concepts

This month, we have some early concepts of everyone’s favourite artist: Matthias Barousse! You may remember this face from an earlier devlog, but he’s not quite done yet. A lot of the behind the scenes is still preliminary work, but we’ve really been trying to get a feel for our characters. Here you can see what we’ve been fleshing out in the groom department. 

image


Are you a fan of any of these? Let us know! We love to hear from you guys, and your support can have a direct influence on our design decisions. We want this to be something everyone enjoys. 

We’re focusing on monthly devlogs for our Tumblr, but we have to ask:

Are there other kinds of content and updates you folks would like to see here? We want to know! Shoot us a message in our Ask the Devs inbox here on Tumblr, or hit us up on Twitter, Discord, and Lemma Soft!

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